Season 29 of Apex Legends is set to kick off later today with the Overclocked season bringing a brand new Legend character to the game. Equipped with abilities that provide movement boosts to both her teammates and enemies, she looks set to be a force to be reckoned with in the arena.
Throw in a major change to the reviving system as well as a bunch of other quality of life changes, and now appears to be a mroe exciting time than ever to jump into Apex Legends.
For those looking to jump into Season 29 as soon as it starts, here’s the exact release time depending on which platform you play on.
Apex Legends Overclocked UK release time
The Overclocked season for Apex Legends is set to begin at 6pm BST on May 5, 2026.
This is in line with all other seasonal updates for Apex Legends, and there’s no reason why EA would change things up now.
The good news is that, even if you have slow internet, you should be able to jump into the new season at the same time as everyone else if you preload the update. EA pushed the update files to Apex Legends late last night, so if you load up your console or PC, the Overclocked update should be available to download right now.
For more information about exactly what’s new with Apex Legends Season 29, see the patch notes below:
Respawn with Your Gear: When respawned from your Deathbox, any weapons and gear that still remain unlooted are added to your inventory automatically.
Lockout Timer: Each additional death increases the time before teammates can use Deathbox Respawn again. Stay alive to reset the timer.
Dropship hover time after respawn increased.
There are 3 settings options (‘Single’ is the new default option) that can be changed via the Gameplay settings menu:
Single: While healing, allows the queuing of another healing item. You must queue each additional heal manually by pressing the heal button again, or selecting a new item from the healing wheel.
Auto: While healing, allows the queuing of another healing item. Auto will continuously queue that same healing item, without any further input, until the effective health pool is full, or you run out of that healing item.
We have overhauled the Health Bar system to increase reliability and improve Line of Sight checks when obscuring effects are present. Effects such as smoke and foliage will now more consistently block the LoS check used for Health Bars. This means Health Bars will appear less often in situations where an enemy is obscured to you.
She also has increased lateral control.
This effect lasts for up to five seconds as long as speed isn’t naturally slowed.
Manually stopping the slide will end the effect (although it can be maintained through quick b-hops).
The gate is team agnostic, meaning it has the same effect on friendlies and enemies, though Axle will be the only one with increased slide control.
Once an enemy is spotted, the drone seeks towards the target, closing the gap to get within detonation range.
If the target cannot outrun or destroy the drone before detonation, it will knockback all targets in range up into the air.
Victims are revealed while airborne, take explosive damage, and are briefly stunned.
Automata: Gain a second Ultimate charge.
Players can use up to one double-jump while the Nitro Gate effect is active.
Sliding Shooter: Bullets shot while sliding come straight from inventory instead of magazine.
Bullets shot straight from inventory are capped at half the weapon’s max magazine size (i.e. if a purple mag capacity is 30 bullets, 15 bullets will get pulled from inventory before instantly transitioning to the active clip).
10 second cooldown per team
Increased velocity from 20 Meters Per Second to 21 Meters Per Second
Increased double jump range from 4m to 7m
Reduced deceleration at final destination by ~25%
Cooldown reduced from 20s to 17s
While canted ADS time reduced from 0.5s to 0.4s
Bullet scaling is drastically reduced in Canted sights (so be accurate!)
Increase aiming responsiveness with Normal sight
Increased weapon handling in both modes
Reduced Deploy and Raise time from 1.5s to 1.3s
Default Normal scope magnification increased from 3x to 4x
Decreased Regen Duration from 9s to 6s
Decreased Regen from 20/s to 15/s
Removed cooldown start delay
New Upgrade: Instant Barrier
New Upgrade: Enduring Barrier
Increased Recall Time from 2s to 3s
Increased Ally Recall Time from 3s to 4s
Decreased Chase Portal Open Time from 6s to 4s
New Mythic Universal Melee: Twin Razors
Traditional martial arts weaponry meets deadly laser weapon technology in style with the new Twin Razors Mythic Universal Melee cosmetic.
These dual melee weapons feature lethal rotating laser blades, dealing dangerous melee blows for any Legend bold enough to wield them. Twin Razors are available as a possible drop in Overclocked Seasonal Packs, available all season long.
LSTAR enters the Care Package (details below)
Breach Charge now disperses gas and smoke
Decreased damage from 23 to 22 (Previous Hotfix)
Decreased magazine size across all tiers by 2 (Previous Hotfix)
All Trophy Systems should now properly intercept Hemlok’s Breach Charge (Previous Hotfix)
Increased horizontal and vertical recoil (Previous Hotfix)
Increased hipfire spread (Previous Hotfix)
L-Star Emg [Care Package]
Magazine size adjustments:
Purple and gold magazines increased from 28 to 30
Added two Redeploy Balloons to west side
Two new rotation options added, north of Stasis Array and west of Terraformer
Control: Labs, Barometer, Lava Siphon, Caustic
Gun Run: Wattson Pylon, Estates, Monument, Skull Town
Kings Canyon Wildcard (5/19/26 – 6/2/26)
Improved interaction between Hardlight and other objects when rebuilding, preventing it from unintentionally destroying some Legend abilities.
Fixed some Low/No Ammo notifications incorrectly displaying.
Fixed Arc Star and Frag Grenade sound effects when exploded on Hardlight.
Fixed an issue with the Volt’s “Death Enhancer” skin having visible elements when the player is cloaked.
Fixed an issue where the akimbo Mozambique’s could sometimes merge and fire as a single weapon.
Fixed an issue where weapons in control could sometimes drop a level.
Fixed a crash when trying to sort random favorite skins.
Added new VO for Ready to Rumble and Defensive Line upgrade
Fixed bug where Vantage could equip weapons in fight night.
Fixed how Spotter’s Lens gave decoys a low priority so the real Mirage is less obvious to find.
Fixed thermite interactions.
The missing Nessies have returned from their vacation.
Improved CPU performance on physics calculations, eliminating a source of stutters, especially prominent in CPUs with high single-threaded performance, like Ryzen X3D chips.
Added logic to prevent Valkyrie, or other legends, from getting inside an enemy respawn dropship.
Added Legend voice lines for when Hardlight is Reinforced.
Added Legend voicelines when cracking multiple enemy shields in rapid succession.
Improved voice chat clarity.
Fixed an issue where HAVOC Rifle audio could sometimes cut out for the player firing it.
Fixed an issue that could lead to an occasional framerate dip when running at very high FPS on PC (e.g. 240+).
Cleaner Ambient Occlusion, which includes new specular occlusion. This will also be faster than the previous Ambient Occlusion in most cases, except at High or Ultra settings at high resolutions (4K on PC).
Improved accuracy of cubemap reflection intensity, especially in shadowed outdoor areas.
Improved accuracy of sky ambient lighting.
Improved baked lighting accuracy for many props in maps.
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